THE WORLD AFTER THE FALL

Year 2070.

Decades after the Fourth World War, civilization collapsed beneath nuclear fire, famine and chaos.

The remaining survivors emerged from underground shelters into a poisoned world where supplies are scarce, trust is dead and every territory matters.

Two factions rose from the ashes:
The Nomads and the Preppers.

But behind the conflict, a corrupt General watches from the shadows, manipulating the battlefield for reasons still unknown.

Aggressive scavengers.
Fast-moving survivalists hardened by chaos and constant warfare.

Organized defenders.
Disciplined survivors with infrastructure and strategic ground.

OPERATIONAL ZONE

Kolymbia, Rhodes, Greece

The conflict unfolded inside the abandoned camp complex of Kolymbia.

Four strategic sectors controlled the flow of resources and influence across the battlefield, while the General's compound remained at the center of the operation.

Every objective captured shaped the outcome of the story.

Quick Facts

Area Size: 30 acres / 120.000 m2
Domination Zones: 4
Factions: Nomads / Preppers / Freaks (PvE)
Special PvP/PvE Zone: General's Base
Operation Type: Story-Driven Domination

CAMPAIGN TIMELINE

Follow the events that shaped the fate of Kolymbia and led to the fall of the General's operation.

DOMINATION PART I - HUNGER GAMES

The General promised protection, supplies and a future for those willing to serve him.

Nomads and Preppers were deployed across the operational zone to gather resources and control strategic sectors. The more supplies delivered to the General, the greater the rewards promised for the challenges ahead.

LARP MISSION - LAST MAN STANDING

To further prove their loyalty, selected survivors entered a brutal elimination challenge organized by the General.

The victor earned privileged information regarding the location of a missing military pilot, a clue that would later become critical to the operation.

DOMINATION PART II - NIGHTSHADE

The General ordered both factions to search the quarantine zone for a rare flower while continuing the investigation into the missing pilot.

Survivors explored abandoned locations, recovered hidden intelligence and unknowingly advanced the General's secret plans.

SIDE MISSION - THE REMAINS

Fragments connected to the missing pilot were scattered throughout the battlefield.

Teams that recovered and returned these remains gained valuable campaign points while uncovering pieces of a much larger mystery.

LARP MISSION - REVELATIONS

Evidence exposed the General's deception.

Both factions discovered they had been infiltrated by his loyal agents, while a genetic scientist revealed the existence of a mutation spreading across Rhodes and the General's plan to secure the antidote for himself.

For the first time, Nomads and Preppers united against a common enemy.

LARP MISSION - RUN FOREST RUN

The rescued scientist arranged a final meeting and promised to provide antidotes to the survivors.

Instead, they arrived to find blood, destruction and a final message. The Doctor had vanished, the infected were approaching and the remaining antidotes had been hidden inside the General's warehouses.

DOMINATION PART III - DON'T BREATHE

Night fell and the quarantine zone descended into chaos.

Mutated creatures emerged from the darkness while both factions fought to secure the remaining antidotes hidden inside the General's compound.

The final battle for survival had begun.

AFTER ACTION GALLERY